
I’m a software developer who accidentally fell in love with making games.
What I really enjoy building isn’t games in the traditional sense. It’s systems. Mechanical worlds where simple rules collide and interesting things start to happen. Buttons that trigger chains of events you didn’t expect. Stuff like that.
Most of the projects I'll be putting here are experiments. Game jam entries, weird prototypes, or ideas I want to see working in motion. Sometimes they turn into actual games. Sometimes they’re just sandboxes for a mechanic I thought would be fun to build.
I like figuring out how things work under the hood and then pushing those systems until something surprising happens.
Outside of game dev I spend most of my time writing software, designing apps, and building way too many side projects. Game development is where I get to take all that technical curiosity and point it somewhere a little more fun.
If you try one of the projects here, just know you’re probably playing with a system first and a game second and honestly that’s kind of the point.